using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("SoundPlayClipArgs")]
	public class SoundPlayClipArgs : MonoClass
	{
		public SoundDef m_def => method_3<SoundDef>("m_def");

		public GameObject m_parentObject => method_3<GameObject>("m_parentObject");

		public SoundPlayClipArgs(IntPtr address, string className)
			: base(address, className)
		{
		}

		public SoundPlayClipArgs(IntPtr address)
			: this(address, "SoundPlayClipArgs")
		{
		}
	}
}
